More Weirdness for Monster of the Week
Now, I should be revising Heavy Metal Æons, but I’ve been procrastinating. That turns out to be good for the Monster of the Week fans. I’ve long thought about how to make the game work a little better for the style where the hunters are investigating weirdness that isn’t necessarily due to a monster (The X-Files, Fringe, and the like).
Today I put together an experimental document with how I think it needs to work. Fair warning: this is all un-tested (beyond my experience of playing one or two games of MotW, anyhow). I’d love to hear how it goes if you give it a try.
You can find it in the Monster of the Week files section.