There’s a new playtest draft of Heavy Metal Eons available.
It now includes Juan Ochoa’s illustrations for all the hero archetypes (of which there are a few new ones), and updated systems (especially the fight system).
It’s still pretty raw and untested, but should be ready for a spin. If you’d rather wait for something more polished, there should be a new version in the next two or three weeks after I’ve had a chance to playtest it more (the next is scheduled for Monday).
Foe stats are not well tested and might be too feeble or too tough.
The initiative system description is very new and might be confusing.
In the “Going Out With Glory” section, on hero death, the rules are all for the previous iteration. It should now say:
“You immediately take the next combat action. Nobody may spend Energy to go first. If you attack, your attack is automatically double-amped, and you may use other abilities that normally cost Energy or Power for free.”