Codex of Worlds

The Codex of Worlds is a supplement for Monster of the Week, containing team playbooks and alternate worlds for your games.

  • 15 team playbooks, that focus your game’s story and provide team benefits as they advance.
  • 5 alternate settings:
    • This Strange Old House: the hunters inherit a spooky and dangerous mystical estate.
    • Gothic Century: a gothic-infused take on monster hunting in the 1800s.
    • Dreaming With The Gods: a renaissance-style world of modern alchemy and recovered dream moagic (and the monsters that come with it).
    • Monster Marches: a medieval land of empire, wilderness, and the outcast hunters who protect people.
    • Bone Spear: monster hunters protect their community in an animistic stone age.
  • Advice on creating your own team playbooks and alternate settings.

It’s currently available direct from Evil Hat Productions, or PDF or print-on-demand at drivethruRPG.

Errata

Sadly we missed an error in the first print of Codex of Worlds. Sorry!

  • page 300, “A Place To Call Home”, last bullet point, last sentence: delete “change to period” and replace with “.”